In an interview with Vice’s Waypoint, John Hanke CEO of Pokémon Go‘s developer Niantic has confirmed that though the rather extreme popularity of the game and the fixing of bugs did slow down the production of new features, Niantic is still going ahead with them. These new features include what should have been a part of the core game in the first place, monster trading and PvP battles. For me, these are essential parts to a Pokémon game and one of the main reasons I stopped playing.
Indeed, Hanke even admitted that “launching in the summer of 2016, before every feature was truly ready, was probably the right thing to do.” Despite the obvious issue that “if the servers hadn’t been so sketchy at launch, at least one of them would already be out there, likewise a gym battle system, supplementing what he feels is a ‘rudimentary’ version of the game they envisioned.”
Nonetheless, the fancy new features will “be done soon” and Hanke states that Niantic is just “really happy to make our users happy.” Though the features were apparently held back to make the game seem more approachable, the delays were not anticipated after the launch. But we did eventually get the Buddy Pokémon and Nearby systems (as glitchy as they were at first).
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In addition, don’t worry about Pokémon Go ever dying, as Hanke says that “last year has funded us, you know, indefinitely, really.” Though official numbers have not yet been released, this is good news for Niantic at least.
Are you looking forward to these features? Will they convince you to download the game again? Let us know in the comments below!