Redeemer: A Unique Top-Down Fighter Game
Developed by Sobaka and published by Gambitious Digital Entertainment, Redeemer comes from the Steam Greenlight program and is heading towards release in the second quarter of 2017.
This new trailer showcases much-improved gameplay and cinematic graphics. The smoother combat is probably the most noticeable, an asset to this hybrid fighter game.
A unique game it is, combining aspects of fighter, top-down, and third-person shooting. The game is played entirely from a top-down perspective, but each time a finishing move occurs, the camera zooms in to catch the best of the carnage. Though it isn’t nearly as graphic as Mortal Kombat. And unlike most fighter games, you can pick up a gun and take down enemies fairly quickly in that way too.
According to the game’s Steam page, the Redeemer doesn’t lack in story either. The player becomes an “elite operative,” the monk we see in the trailer, “who once worked for one of the biggest arms industry corporations in the world. Officially working in security he was tasked with infiltration, assassination, extortion, and even torturing. When eventually the company decided to get rid of him, he managed to escape to a secluded monastery deep in the snowy mountains. For 14 years he was trying to find peace and harmony among his fellow monks while still being haunted by his murderous past. But now it seems that even after all these years the corporation hasn’t stopped searching for him.”
It sounds as simplistic as fighter game stories often are, though I would argue even Street Fighter comes up with better reasons for the game’s combat to exist. Nonetheless, Redeemer sells itself by it’s unique gameplay, and it would be interesting to see how this game comes together in the end.
Does the Redeemer look worth a chance to you? Does a top-down perspective make sense for a fighter game? Let us know in the comments below!