For those unaware, Mass Effect: Andromeda released to some serious negative feedback from fans complaining about the game’s awkward and generally poorly created animations — mostly referring to the facial animations of numerous characters in the game. We’re officially calling it Andromeda Facegate at this point, but it looks like the gripes might be short-lived.
Last night the game’s lead designer, Ian S. Frazier, responded to some questions from fans on Twitter. Of course, he had to address the facial animation complaints, noting:
“we’re looking at patching lots of issues and want to strongly support the game moving forward. I can’t say more just yet.”
Albeit a vague statement, it’s good to know that Bioware plans to patch out some of the game’s jarring issues. On top of that, he took the time to address the game’s character creator which has been called abysmal, at best. In his response, he stated:
“we’re currently evaluating various options for making it better. No promises, but I’ve got it on a list of things we’re looking at potentially fixing/adding for character creation.”
We’ll be interested to see how long it will take BioWare to patch the game, which, at this point, previous potential buyers are holding off on. It’s unfortunate to see yet another highly anticipated game release in such a wonky state. Hopefully, BioWare won’t take too long to fix the game’s many bugs so that more fans will be more enticed to purchase the game. But, unfortunately for them and EA, it might be too late.
It just goes to show you that developers need to take (and publishers need to allow) more time for a game to cook in the oven so that the bugs can be squashed before release, as this trend of fixing broken games after launch has to stop.
For more of the latest rumors and news in video games, stay tuned to Nerd Much?.
[irp posts=”135818″ name=”Mass Effect: Andromeda’s Animation Gains Response From BioWare”]