In an interview with GameReactor, Sumo Digital’s Design Director Clint Bundrick was asked why Crackdown 3 has had such a delayed and rocky development. Though Microsoft has given us a release date of November 7, 2017 during E3.
Bundrick explained that Crackdown 3 “is just incredibly ambitious” and that the game world is twice the square footage (that includes height) of the first Crackdown in the series. He hasn’t gotten enough of the word either, as the campaign is “super ambitious” and the multiplayer is “incredibly ambitious.” Bundrick says that Crackdown is a series that deserves to make a clean come back, and the time was needed to make the polished product.
Crackdown 3 isn’t all about running and gunning either, as some new features include a double jump, and airburst. Both abilities aim to enable players that bunny hopping we came to love in games like Titanfall. These kind of jetpack-related jumps are for getting out of a crowded situation and even dodging hits midair.
If that isn’t enough of Sumo Digital trying to have their cake and eat it too, they have been pushing just how much better Crackdown 3 will be on the Xbox One X than on the PS4 Pro. According to the studio, Crackdown 3 will run a native 4K, support HDR and Dolby Atmos, but only at 30fps. The release date of Crackdown 3 also happens to coincide with the Xbox One X’s release as well. It is very unlikely that the date is mistake or happenstance.
If you’re not to sure about all this big talk, be sure to check out a recently posted gameplay video for the game. I still think the game looks a bit lacklustre. Especially since it feels like Overwatch has already taken over the market for online shooters. Though I hear fans of the series are looking forward to a good time with Crackdown 3 regardless.
Are you interested in Crackdown 3? What do you think of these statements from the developers? Let us know in the comments below.