If you’re in the market for another Dark Souls-like game and Code Vein just isn’t doing the trick for you, you will soon have one more game to try. From developer Dark Star Games and publisher Another Indie comes Sinner: Sacrifice For Redemption. the press release describes the game as a “boss battler action-RPG,” which describes most of what Dark Souls is all about. The boss designs in Sinner‘s trailer certainly hints towards such similarities, as one boss looks a lot like the Lord of Cinder from Dark Souls 1, minus the huge shield. However, it is easy to design an enemy armored in metal, give him a crown, a skull face, and he’ll look like a lot video game enemies.
Nonetheless, there is more to Sinner than just similarities to other games. The story centers around a dead soldier by the name of Adam. As the player, it is up to you to take Adam through eight bosses in order to redeem his soul. The first seven of these bosses are apparently based on the seven deadly sins. Which if you’ve somehow forgotten are Gluttony, Pride, Lust, Avarice, Despair, Wrath, Vanity, and Sloth; they always make for a great party. Sounds simple enough, right? A walk through Hell, no big deal.
But there’s a unique game mechanic that makes Sinner stand above the rest. Before each boss battle, you make a sacrifice. No, not the goat kind, but the levelling kind. You have to choose a stat to level down. You might be aided by the weapons you unlock as you go, but each boss battle will be harder than last regardless. It certainly seems like a backwards way of doing things, instead of increasing the AI’s difficulty you decrease your own. It makes me wonder how the enemy AI is handled in Sinner.
If levelling down per fight wasn’t enough, how you interact with each boss apparently matters too, as the game has multiple endings. They didn’t specify if “interact” meant how you kill each boss, or how you speak to them before the fight.
Nonetheless, Sinner: Sacrifice For Redemption will be arriving on the PS4, Xbox One, PC, and Mac come early 2018. Dark Star Games is made up of a variety of game industry veterans, including a former Ubisoft art director, a Blizzard technical artist, and a Konami senior programmer. So the game has to be good, right? Be sure to check it out yourself when the demo comes to Gamescom this year.