Star Wars: Battlefront II – All Microtransactions Removed
EA "will now spend more time listening, adjusting, balancing and tuning."
After all the uproar and chaos following Star Wars: Battlefront II, EA has decided to take away all microtransactions in the game. As such, “all progression will be earned through gameplay.” In the official announcement, they stated that it was due to microstransactions “potentially giving players unfair advantages,” and that these are “overshadowing an otherwise great game.”
Well, it certainly depends on who you talk to whether the latter is true, but the fact remains: no more microtransactions. EA states that they “will now spend more time listening, adjusting, balancing and tuning.”
The removal is also apparently temporary, as “the ability to purchase crystals in-game will become available at a later date” but “only after we’ve made changes to the game.” As usual, EA approaches a situation with two left feet and profit in mind. Never mind that “changes” are coming again, and EA is going to happily leave that as vague as possible.
I’ve said all this before, but I’ll say it again. EA is pulling us in for the ride and microtransactions will appear again. The numbers and math might be altered to better hide the paywall, but it will be back. Never mind that this is a temporary fix to a much larger problem: Battlefront II is 90% multiplayer with loot boxes (free or not) around ever corner and a single player campaign isn’t even finished yet.
Though it is impressive that EA removed microstransactions entirely, it might be a sign that worse is to come. The removal will show the multiplayer bare as perhaps less than it is. Keep fans focused on the relief of microstransactions and maybe they will forgive the game underneath. Again, however, that depends on who you talk to.
Folks, the wool is being pulled over our eyes the moment we really need to keep our eyes open. This is a monster that keeps on growing and the end is not yet in sight. Be ready and be warned, removing microstransactions is not the solution to EA’s problem.