HeroCraft and Studio Mono have a released a new trailer today for Insomnia The Ark. The new footage showcases the dystopian world we’ll be traversing when the game hits Steam later this year.
For those that haven’t been keeping up, here’s HeroCraft and Studio Mono’s breakdown of their RPG:
“Insomnia The Ark is a complex story-driven RPG that takes place on a colossal space metropolis brimming with the secrets of a long-gone civilization. The world is populated by the descents of a once powerful race called Nomah, who abandoned their home planet ablazed by war. Awakening in the adaptation chamber during your recovery from the Great Sleep, you learn of a large-scale terrorist attack. But as you will soon discover, the attack might be the least of your worries…”
Studio Mono CEO and Lead Developer, Anatoly Nekrasov, stated that Insomnia The Ark has been in development for nine years now. Saying that “the game has been altered several times, we’ve changed concepts, plot and mechanics, but we’ve attempted to save the unique visual style and deep dystopian atmosphere.”
It’s nearly complete and he and his team are excited to get the game into the hands of those that backed them on Kickstarter – which will happen today. An exclusive closed beta has launched for said backers. This group helped to raise $100,000 towards the project back in 2014. A more large scale closed beta will be coming later this year.
Insomnia The Ark is strategic real-time RPG that offers a personalized journey for players. It looks to be heavily inspired by the likes of Fallout and Bioshock. The game features a flexible perk system and a variety of craftable items which lend towards making the experience unique for everyone.
The developers encourage you to explore the games rewarding, yet dangerous environments. And as you do so, the choices you make along the way matter. The creative team says that “Insomnia offers an intricate, non-linear storyline with ‘points of no return’. Navigate a system of thorny relations with characters and factions and make tough decisions that affect the game world. Each major problem can be solved using a variety of different (and sometimes unexpected) solutions.”
The developers have confirmed that their game is currently still on track with its original schedule too. It will be hitting Steam later in 2018.