Ghost Recon: Breakpoint is Official

After numerous rumors emerged over the last few days, Ubisoft took it upon themselves to make it official today. The publisher pulled the curtain back on Ghost Recon: Breakpoint, the sequel to the very successful Ghost Recon: Wildlands.

Ubisoft states that the name Ghost Recon: Wildlands stems from “a military term for the moment when a unit has lost its combat effectiveness.” Which would indicate that tough times are ahead for the soldiers within the tactical title. Or really, just soldier.

When the US army detects anomalies coming from the fictional archipelago of Auroa, Wildlands’ Ghost unit is sent out to check it out. But when a recon helicopter is shot down, a sole (fully customizable) character is all that remains in Nomad.

Played by Jon Bernthal (The Walking Dead, The Punisher), it’s Cole D. Walker that shot down Nomad’s chopper. The character has betrayed the Ghosts and now leads a hostile group of ex-military members in the Wolves. And because they’re a team of ex-Ghosts, they’re going to be quite a problem for Nomad.

Ghost Recon: Breakpoint can be played in desperation as Nomad alone. Or you can partake in the usual four player co-op if you’d prefer to hunt down the Wolves as a team. Just expect survival to be just as important as combat in the harsh environment that Nomad has found himself in.

Said environment won’t become stale though, as there’s an eclectic variety of biomes you’ll be traversing through. Ubisoft teases “snow-capped mountains and muddy marshlands to tropical jungles and brooding volcanoes.”

The devs warn that “Exhaustion and injury will be real threats, so you won’t be sprinting up every mountainside or down every slope you encounter. If you want the tactical advantage of higher ground, you’ll have to weigh the cost. Trudging uphill exhausts your stamina and slows your movement, and you won’t recover until you take time to slow down, rest, or drink water. Likewise, sprinting down a hill (especially a muddy one) can cause you to fall, resulting in possible injuries or detection by enemies.”

On top of all these new locales, Ubisoft has incorporated new stealth and cover options into Breakpoint. There’s the aforementioned injuries, new character classes and camps to prepare for missions. Breakpoint will feature both PvP and PvE, with shared progression across both.

Ubisoft also confirmed that the wait won’t be too long for Ghost Recon: Breakpoint. The sequel to Wildlands arrives for Xbox One, PlayStation 4 and PC on October 4th. We’ll likely see much more on the title in June.

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