In a post by senior producer Terry Michaels on the official Landmark site, he notes that the company will still continue to develop Landmark and use it to develop Next, but now Landmark will be put on the back burner while Next becomes the focus.
“As the team has wrapped up the various pieces related to the wipe and the bugs associated with it, we have been shifting our focus and resources over to work on the highest priority tasks and systems that will be used in EverQuest Next,” writes senior producer Terry Michaels. “While we do this, we’re working in areas with high amounts of creative risk. This means that while we know what we want to do, we know it will take an unknown amount of iteration, tweaking and sometimes drastic direction changes to get these in game and working the way they need to. Because of this, we simply cannot commit to any dates, because until we get much closer, even our best estimates are educated (but still fairly wild) guesses.”
EQN was originally announced over two years ago, with tons of great visuals and cool concepts (like everything being fully destructible), emergent AI, and the idea of permanently changing a landscape. It’s the only upcoming MMO worth talking about (correct me in the comments if I’m wrong).
By the sounds of it, it’s doubtful at this point we’ll see the Everquest Next MMO hit the market in 2015, or even a beta for that matter. In fact, the company even used the words “I look forward to seeing how everything comes together as Everquest Next continues to take shape over the rest of the year and beyond.” Still, it’s exciting to hear that they’re ramping up the production of the game, as the gaming world needs a new MMO to play (since, you know, WildStar didn’t exactly work out as expected). We’ve been waiting to hear an update on EQN for quite some time, and it’s good to see Daybreak shift their focus.