Not that we’ve been hacking – I mean MacGyvering our Xbox controllers to work on Steam for quite awhile now, but it seems that Steam’s latest update includes Xbox One and Xbox 360 compatibility with any game on Steam, even if native support isn’t there.
The patch notes state clearly that:
“this allows all recognized controller types to use the advanced mapping features of the Steam Controller Configurator. Note that because X-Input currently lacks per-controller means of unique identification, all controllers of that type will share personalization and configuration settings. As they share the same inputs, Xbox 360/One/Generic controllers will all see each-others configurations when browsing. Automatic conversion will be attempted when loading configurations from other controller types.”
Basically if the game doesn’t natively support the game, Steam will automatically fall back on whatever customized controls you create in the Steam Controller Configurator tool. The update is only available to those who installed Steam Blient beta updates, otherwise no official date has been set for the rest of us.
After going through the agony of Syndrome, I think this is a huge boon for indie developers that just don’t have the funds to provide better controls. Trying to run for your life is a lot less frightening, I find, with clunky controls. Nonetheless, it’s very nice that Steam has made it all official now, especially for the much older Xbox 360 controller.
Are you going to be taking advantage of this new update? Let us know in the comments below!