If you’re sick of seeing futuristic tech in your war games, you might want to start paying attention to Battalion 1944, an upcoming WW2 FPS game that aims to reinvigorate the genre…using Unreal Engine 4.
The game, which is being developed by Bulkhead Interactive, just hit Kickstarter, and it already has over $9K in pledges. We have yet to receive a multiplayer WW2 FPS hit our Xbox One or PS4, so that’s just another reason to be excited about the game. But we like what Battalion 1944 appears to be about at its core: bringing classic WWII shooter gameplay from games like Medal of Honor and Call of Duty 2 (one of our favorite WWII shooters of all time is the Day of Defeat Half-Life mod). The game will have no grinding, and best of all, NO EXOSUITS, making players rely on their handy, dandy gun skills. The devs claim that the game will bring the FPS back to its raw skill based gameplay.
Battalion 1944 will have players fighting in real world locations, including the streets of Carentan, Bastogne’s forests, and other actual WWII locations, all rendered within the glory that is Unreal Engine 4.
What’s more, players will team up in Battalions to compete globally season to season using BattleRank, a competition system that will allow players to earn PURELY COSMETIC rewards for your character (meaning gameplay isn’t influenced in the slightest). Cosmetic rewards including the ability to engrave your guns and other accessories.
As far as competitive maps are concerned, the game will bring back tight gameplay that made Call of Duty 2 so popular, with competitive layouts that will be balanced and fun. Also noteworthy is the fact that the game will have its own dedicated servers and LAN support with a server browser.