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Happy Monday! And with every new Monday, Nerd Much not only brings you a brand new episode of The Fish Tank, but we’re also starting a new series called Mash-Up Mondays, in which we’ll take two unlikely pairings and bring them together to paint a mental picture of what the resulting game (or movie) would be. In last week’s Mash-Up, we put together
We’re currently deep into a playthrough of the newly released Far Cry Primal (on Xbox One, FYI), which takes the classic Far Cry game formula and brings it back to 10,000 B.C., without guns and without cars. When Primal (which, for the record, was one of our most anticipated upcoming games of 2016) was first announced, we were just as surprised as the rest of the gaming community; after all, how could a game based around explosions and mayhem work without guns and explosives. But to our surprise, the game turned out to be much more formidable than we originally thought it would be, and now it has us asking: what would a Far Cry Future hold?
This, of course, had me thinking about what a Far Cry set in the future would be like, and whether or not it could actually work. It also made me thinking about depictions of the future in both movies and games, and eventually I wound up thinking about how creative Back to the Future pt. 2 was for its time. Looking back on the movie franchise now — which is by far my favorite movie trilogy of all-time — it’d be hard not to appreciate the future created by the two Bobs (Robert Zemeckis and Bob Gale). Auto-lace Nikes, hoverboards, and flying cars were just a few of the cool predictions for our future (only one of which we actually have still to this day). So what if that same sort of imagination and creativity were to be applied to the
Looking back on the movie franchise now — which is by far my favorite movie trilogy of all-time — it’d be hard not to appreciate the future created by the two Bobs (Robert Zemeckis and Bob Gale). Auto-lace Nikes, hoverboards, and flying cars were just a few of the cool predictions for our future (only one of which we actually have still to this day). So what if that same sort of imagination and creativity were to be applied to the Far Cry world?
So, that’s how we ended-up wanting to talk about a Far Cry meets Back to the Future mash-up. There’s a lot that Ubisoft could do with a Far Cry set in an imaginative future. And no, I’m not talking about the Blood Dragon, retro-neon future, but something more advanced. Cyborgs set in the year 8,000. A machine-run, overtaken and desolate world. Not set outside of Earth, though — I’m not suggesting a Far Cry in space, although I’d imagine that’d work, too. I want a Far Cry Future to be grounded, but creative.
Instead of Jeeps (or mammoths), throw in some pod racers or flying cars. Throw in laser bows and futuristic guns. Throw in a companion robot who follows you around like the Ghost does in Destiny. There are a lot of possibilities, and because it’s set in a future (which obviously has yet to be determined), the creativity for what our distant future will hold is what would make or break a future Far Cry.
What do you think? Would you want to play a new Far Cry game set in the future? Sound off in the comments below — we’d love to hear from our readers.
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