UPDATED with additional information. Original story continues below.
Microsoft has officially canceled Scalebound shortly after rumors circulated earlier this morning. In a statement to IGN, Microsoft stated:
“After careful deliberation, Microsoft Studios has come to the decision to end production for Scalebound. We’re working hard to deliver an amazing lineup of games to our fans this year, including Halo Wars 2, Crackdown 3, State of Decay 2, Sea of Thieves and other great experiences.”
While it’s a shame to see a game go to the wayside, all hope is not lost. There is no word whether the IP is owned by Microsoft or Platinum. Hopefully, we hear something soon.
Is Scalebound canceled? We sure hope not. Recent rumors are circulating that the upcoming Microsoft exclusive is in big trouble.
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According to several of Kotaku’s sources, this game from Platinum Studios “is in trouble and may be canceled.” When reaching out to Microsoft for clarification, they replied, “We’ll have more to share on Scalebound soon.”
The ambitious action game from Bayonetta director Hideki Kamiya was first announced nearly three years ago. During the Xbox press conference at E3 2014, In this action-RPG, players could control both the dragon and the player together as they fight massive enemies. It was revealed during last year’s E3 conference that players could join together in online multiplayer to tackle bigger battles. Since then, the game has gone silent.
Whether or not Scalebound canceled, the game is certainly facing some issues. In last week’s Xbox Wire post about the future of Xbox One, the game was nowhere to be seen. Microsoft has also removed the game’s official page from the Xbox website.
Our theory? We have two. The simple one is that Scalebound canceled shortly after the unimpressive showing during E3 2016. After all, games are canceled all the time. Our hopeful theory is that the game gets the RiME treatment.
RiME was originally published by Sony and set to release exclusively on the PS4. Since then, Sony has dropped the game, another picked it up, and now it is seeing a multiplatform release in just a few months time. Scalebound could be seeing a very similar treatment. Only time will tell at this point.
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