Ubisoft’s currently unreleased game, Skull & Bones, is getting a television show, as noted by Hollywood Reporter. The company is collaborating with Atlas Entertainment and jumping the gun to double down on this intellectual property.
This TV adaptation will be a women-driven “drama set in the lawless frontier of the Indian Ocean at the end of the golden age of piracy in the 1700s.” This makes Skull & Bones yet another example of Ubisoft flipping its IP into film and television alongside the upcoming Just Dance movie and the fact that David Leitch is currently working on a movie based on Tom Clancy’s The Division.
The executive producer of Spike TV’s The Mist, Amanda Segel, will write the pilot and executive produce the show alongside Atlas’ Andy Horwitz and Richard Suckle.
Often times, TV and film adaptations are ways to capitalize on an existing fandom. People fall in love with the game and want to experience the world in a new way. In the case of Skull & Bones, it’s unclear how the television show and game release will function in relation to one another.
Is the game meant to drive people to the show or is the show meant to drive people to the game? And if the game that the TV series is based on isn’t done, what exactly are they basing it on? It’s an unprecedented turn of events that has landed everyone involved in uncharted waters.
Originally slated for fall 2018, Skull & Bones has been delayed until 2019 at the earliest. It seems like a daunting task to build both the game and the TV world almost simultaneously but there’s no word on when we’ll see Skull & Bones the game or the TV show.