During the development process for The Legend of Zelda: Breath of the Wild, it seems we weren’t the only ones hit hard by the death of Nintendo’s president Satoru Iwata.
In an interview with The New Yorker, the game’s director Hidemaro Fujibayashi shared the heart-breaking moments where “we’d come up with an idea which we’d be excited to talk to Iwata about. Then we’d remember he was no longer here.”
The director also mentions how even Miyamoto, “told me it was the same for him. He’d come up with an idea at the weekend and would feel excited to speak to Iwata about it on Monday, only to remember. The sadness runs deep.”
Perhaps too caught up in the sorrow of the moment, Fujibayashi added that “this is approaching spiritual talk, but we had the sense that he was watching over our work. That became a source of motivation, a drive for us to improve and be better.”
I don’t know about you, but I’m definitely tearing up here. I may never have met the man, however, it’s clear he not only made for a great boss, but had a deep and infectious love for games. I’m sure that love motivated many of Nintendo’s developers, who obviously revered him so much.
Wherever Iwata is, and whatever your belief, I’m confident he’s happy with how Breath of the Wild turned out. It’s a great game, and I don’t think we could have asked for more.