In an interview with Famitsu (via Gematsu), game producer Eiji Aonuma was asked if the open world concept of BOTW is going to evolve into a greater challenge in the next game, or if the series will go back to dungeon clearing. The producer replied point blank that “this” (hopefully referring to BOTW‘s open world) will become the standard form in the future.
Well, it looks like there won’t be another Ocarina of Time style game, but I think most Zelda fans are more than happy to see such a big change in the series.
We saw inklings of game mechanic change in A Link Between Worlds, but what tops them all, has been Breath of the Wild‘s open world calling back to A Link to the Past with updated graphics.
Personally, I’m more than glad that dungeon crawling is a thing of the past. Especially after a game like Phantom Hourglass, I think anyone would be completely done with dungeons.
In addition, Breath of the Wild is probably one of the most successful games in the series, right next to Ocarina of Time, and it’s sequel deserves to have everything that is good about BOTW to be built upon and bettered in the future.
You may now return to your fishing and looting.