The game is free to play, with optional in-app purchases to help you advance through the game quicker. I toyed around with the game when it was soft launched in Australia a few weeks ago – and it’s good! It’s pretty much exactly what you would expect the series to like on iOS and Android platforms.
The in-app purchases aren’t obnoxious and certainly aren’t mandatory. But as you progress through the game you will begin to have to sit through timers to progress unless you want to shell out some in-game leaf bucks. You will collect said leaf bucks while progressing and completing achievements, but they aren’t earned as easily as they are spent.
The game is a pretty faithful representation of the Animal Crossing franchise. Pocket Camp seems to be a solid marriage of Nintendo’s core vision for the series combined with the current mobile gaming landscape. It would be amazing to just give Nintendo $9.99 and unlock the complete package like we did with Super Mario Run. But apparently that’s not how you go about making the big bucks.
While Animal Crossing: Pocket Camp is a great addition to the iOS and Android library, it just reaffirms the fact that a Switch version is desperately wanted. There’s no word of a Switch version of the series as of yet. Fingers crossed for news during Nintendo’s likely January Direct. Let’s just hope that Pocket Camp is supplemental to a proper Switch version and not a replacement for one.
You can download the game for free via the Apple App Store here and the Google Play Store here. However, upon download, you’ll soon find yourself colossally in debt to shifty raccoon. Have any spare bells?