Crash Team Racing: Nitro-Fueled is less than a month away. The faithful yet enhanced remake of Crash Team Racing has a ton of people excited. So to hype it up further, Co-Studio Head of Beenox, Thomas Wilson, gave us a fresh glimpse at the upcoming kart racer. Specifically, the new Crash Team Racing Adventure Mode.
While Crash Team Racing: Nitro-Fueled is certainly going to be a top notch party game, the developers are looking to excite those that want to give racing a go solo too. And it sounds like they’ve done just that by revamping and building upon what the original Crash Team Racing Adventure Mode offered.
In the original campaign, players were introduced to an alien named Nitros Oxide. The alien arrived with one goal – to battle against the best racers on Earth. The story stated that should Nitros Oxide win, he would wipe the planet. But if he lost, he would leave our home world alone.
Just as in the original, the Crash Team Racing Adventure Mode will see a variety of options, including trophy races, boss races, relic races, token races, and gem cups. The same crew of playable characters from the original racer return too. As well as the additions of new characters in Ripper Roo and Pinstripe Pontoroo.
Beenox wanted to up the ante in the new Adventure Mode though. In the original you would earn boss characters following your victories in Gem Cups. But in Crash Team Racing: Nitro-Fueled, you’ll now acquire something at the conclusion of each race. You could score new kart parts, character skins, or kart customization items. And should you meet the right requirements, eventually even Nitros Oxide himself.
The developers also confirmed the ability to swap between characters, karts and customization within the Adventure Mode as long as you have them unlocked via the Nitro-Fueled mode setting. But for those that want the original experience of carrying one racer through the entire campaign, the Classic setting was designed for you.
The more we hear of Beenox’s efforts in bringing Crash Team Racing: Nitro-Fueled to life, the more we like. It sounds as though the studio is giving the game just as much care as Vicarious Visions did with the Crash Bandicoot N. Sane Trilogy. We’ll see what it looks like when it crosses the finish line on PlayStation 4 June 21st.