“Amazon’s technologies and cloud services provide us the power and flexibility to create a new type of game that was never before possible for today’s massive gaming communities,” said Benzies in a statement to Polygon. “Lumberyard’s client and cloud features free us up to focus on the innovative, creative elements of our game.”
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Lumberyard is a free-to-use engine that is built on top of CryEngine, another engine that’s known for its graphical capabilities. Unlike Unreal or Unity, Lumberyard has no requirement to share a game’s revenue. Instead, Amazon looks to earn profit from other features like GameLift or Twitch.
“The working title of this new game is Everywhere and the vision is long term, with the capacity to develop and grow forever,” said Benzies. “Our goal is to create a platform where players can be entertained, and also entertain others while blurring the lines between reality, and a simulated world.”
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