DayZ Developer’s Ion Has Fallen From Production

After intriguing audiences back at E3 2015, it looks like Dean Hall’s Ion has fallen by the wayside, to be picked up in some unknown future. According to the game’s site, Ion was going to be “from the creator of DayZ and inspired by the cult-classic Space Station 13; Ion is a truly-emergent massively-multiplayer online game in which players will build, live in and inevitably die in player created galactic constructions. With fully simulated environments, a massive persistent galaxy and even functioning human organs, the Federation welcomes you to work for your survival on the edge of man-made space.”

It was supposed to be for Xbox One and PC, and made in collaboration with RocketWerkz and Improbable. However, despite other games coming out of both studios, nothing about Ion. Disappointed and not a little frustrated, Eurogamer reached out to Improbable for answers and was met with:

Ion¬†was initially conceived as a project for co-development between Improbable and RocketWerkz. A lot has changed since then. Dean Hall moved back to New Zealand from London, RocketWerkz has started work on a number of other games, and we have grown increasingly into a platform for games to be deployed on. We can definitely say that Improbable is not currently working on Ion. However, we have not previously commented on and cannot now comment on RocketWerkz’ current or future plans. We are focussed on making SpatialOS available to developers, and supporting developers such as Bossa Studios and our SpatialOS Games Innovation Program partners as they make games on our platform. We currently have no plans to develop or release a game ourself.”

If that wasn’t enough, Eurogamer asked Deal Hall himself for an explanation on the matter. The developer stated that “we’re not actively working on Ion, no. I am not involved in that, no. Nor is RocketWerkz studio in New Zealand. When I look at Ion, [it] could only happen with a company like Improbable, with the scale of technology like that, and that’s not a game we could do alone.”

Well, that’s all folks. Ion isn’t cancelled, but it has joined the many games and ideas that are unlikely to see the light of day due to unforeseen circumstances. Were you looking forward to Ion? Would you kickstart this, if they decided to go that route? Let us know in the comments below!

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